Rusty In Places • Post Scriptum - A standalone WW2 game - Page 7
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Re: Post Scriptum - A standalone WW2 game

Posted: Mon Apr 23, 2018 10:34 am
by Buckles

Re: Post Scriptum - A standalone WW2 game

Posted: Mon Apr 23, 2018 1:52 pm
by Buckles
Note the buildings in the background at 0.28...look similar or are identical to the Band of Brothers Neunen battle (Market Garden) - MG42 position:
Image

Re: Post Scriptum - A standalone WW2 game

Posted: Tue Apr 24, 2018 8:04 am
by Sebaszjuh
Only thing that bothers me as a Dutch person, is that on steam they're talking about Holland. Holland is 2 provinces within the Netherlands.

Re: Post Scriptum - A standalone WW2 game

Posted: Tue Apr 24, 2018 8:24 am
by Buckles
Lol, Seb.

All the same to me, Netherlands / Holland ;)

Re: Post Scriptum - A standalone WW2 game

Posted: Tue Apr 24, 2018 8:25 am
by mark03
stop being stupid Seb :)

Re: Post Scriptum - A standalone WW2 game

Posted: Tue Apr 24, 2018 8:27 am
by Sebaszjuh
England right?

Image

Re: Post Scriptum - A standalone WW2 game

Posted: Tue Apr 24, 2018 8:31 am
by mark03
Again Seb stop being silly thats GB and Ireland silly boy

Re: Post Scriptum - A standalone WW2 game

Posted: Tue Apr 24, 2018 9:51 am
by DonPoedel
Sebaszjuh wrote: Tue Apr 24, 2018 8:04 am Only thing that bothers me as a Dutch person, is that on steam they're talking about Holland. Holland is 2 provinces within the Netherlands.
Nice find, wonder who told you :think:

Re: Post Scriptum - A standalone WW2 game

Posted: Tue Apr 24, 2018 1:09 pm
by dultras
serves you right seb :D thats what you get for calling me Russian

Re: Post Scriptum - A standalone WW2 game

Posted: Tue Apr 24, 2018 2:39 pm
by Sebaszjuh
dultras wrote: Tue Apr 24, 2018 1:09 pm serves you right seb :D thats what you get for calling me Russian
go away russian....
DonPoedel wrote: Tue Apr 24, 2018 9:51 am
Nice find, wonder who told you :think:
Yes yes you found out :thumbdown:

Really wanna see how accurate they made the houses in THE NETHERLANDS

Re: Post Scriptum - A standalone WW2 game

Posted: Tue Apr 24, 2018 2:49 pm
by Buckles
Check out some of the videos from the January playtest :thumbup:

Must be the THE NETHERLANDS (see I used correct colour) cause there isn't a hill in sight on those videos :D flat as a pancake.

Re: Post Scriptum - A standalone WW2 game

Posted: Tue Apr 24, 2018 6:13 pm
by Emwyn
Who cares what name people use for Dutchland?

Re: Post Scriptum - A standalone WW2 game

Posted: Mon Apr 30, 2018 12:50 pm
by Buckles
As some of you are probably aware we have a fair few RIP, who are assisting with testing the game during the closed Alpha stage. A small lucky few have been part of the Closed Alpha for over a year now, and it was pleasing to see more RIP testers join the playtesting group following the clans response to the community registration form a couple of months ago. All RIP involved have signed a NDA and so avoid discussing our experiences in open forum.

On Saturday, Post Scriptum held an exclusive 'invite only' Live Event after reaching out and inviting 40+ streamers/youtubers.

However, for this invite only event, and due to our positive efforts helping to Q&A such an awesome game, RIP was asked by the developers to provide 'standby' testers, to fill in any available spots once all the Devs / Streamers and Invited Others had joined the server. I believe in the end we had an additional 6 RIP in the server taking part on top of the 2 who had been given guaranteed spots (10% of the players on the server, impressive!!)

See links below to some of the streams and videos out to date. On most, you will be able to see / hear RIPPERs doing what they do best, having fun, working as a team and where necessary offering help to the invitees who, up until Saturday, had never played PS.

Some of the streams:








Some of the latest YouTube videos:






And 2 of my own (more to follow)
Tiger vs Firefly


Sheriff Eli PoV -


"Pvt. Jackson!"


Sacriel Pov -


Merged!!! -
https://viewsync.net/watch?v=DU2nKfrV1o ... &mode=solo


See the PS official discord for further links - https://discord.gg/NhvUg4F

Re: Post Scriptum - A standalone WW2 game

Posted: Tue May 01, 2018 6:52 am
by Buckles
Some more of the latest videos out covering the Live Event:








Re: Post Scriptum - A standalone WW2 game

Posted: Wed May 02, 2018 9:54 am
by Buckles
Some more of the latest videos:






Re: Post Scriptum - A standalone WW2 game

Posted: Wed May 02, 2018 11:37 pm
by Buckles

Re: Post Scriptum - A standalone WW2 game

Posted: Tue May 08, 2018 9:30 am
by Buckles
A pretty cool video just using screenshots and dialogue:


Recent videos:




Re: Post Scriptum - A standalone WW2 game

Posted: Fri May 11, 2018 11:53 am
by Buckles

Re: Post Scriptum - A standalone WW2 game

Posted: Sun May 20, 2018 8:16 pm
by Buckles

Re: Post Scriptum - A standalone WW2 game

Posted: Fri May 25, 2018 10:47 am
by DogBite
The sky is clear. We jump this weekend! Image
Rusty in Places is proud to announce that we will be hosting 2 servers in the upcoming Post Scriptum weekend test this weekend.
A group of RIP members has been close Alpha testing Post Scriptum for over a year and now you can playtest the game as well.
Everyone who pre-ordered Post Scriptum has access to the weekend testing event and will be able to play on our servers.
The weekend playtest will begin Saturday 26th of May around 8.00am GMT!. The pre-load will begin today after the "Tea Time With Devs" live stream.

Server rules:
Of course, our clan and servers rules apply to our Post Scriptum servers. You can read the 'work in progress' rules for our PS servers in the spoiler below.
Spoiler:
POST SCRIPTUM
To promote open teamwork and cooperation
No Locked Sections
Platoon Commander and Section Leaders must have and use a microphone to communicate between each other and their sections.
Follow your Platoon Commander orders, if you are a Section Leader.
As member of a section, follow your Section Leader orders.
Keep teams balanced.
Do not waste your teams assets.
Armour assets must be manned by at least 2 players.
No mines placed or off map support called on Main Bases.
Do not share intel/info with enemy team.

Glitching
You must not engage targets whilst in any glitch
You must Suicide if caught in any glitch (Console key type “respawn”)

Additional rules for all members and recruits of [RIP]
[RIP] must split teams 50/50 (+/- 3) at all times on our servers (¹)
The following limits apply to the sections:
Max 6 [RIP] Members/Recruits per Infantry Section, including SL(²,³)
Max 3 [RIP] Members/Recruits per Armour/Logisitcs Section, including SL (²,³)
A maximum 40 [RIP] on a server (one full side) on Friday Nights (based upon 80 max server).
Report any breaches of the rules to the Post Scriptum Platoon Leader / Game Commander

When joining the server all members must check for:
The balance of [RIP] members on the server
Locked squads
Player names or section names that breach our server rules
¹ Excluding Friday nights around 18:00 GMT ( [RIP] Vs The World )
² Excluding when less than 20 players on the server, example: seeding
³ Excluding when [RIP] members are completing an Academy Course sanctioned by the Academy commander
The Iron Guards:
We are also working hard behind the scenes on the Post Scriptum platoon called "The Iron Guards". If you're interested in the platoon as a full member or as a volunteer you can apply here.