Some of the points I noted:
> Squad A10 animations are been implemented currently - bipods, vaulting etc some short video showing this are included in the video.
> New 3D mapped uniforms are been implemented - shown in short videos
> Price - will be around $30
> Release - still Spring 2018 - although they're aiming for April pre-order (tbc) with access to weekend testing for those who pre-order prior to full release.
> Arnhem map will added post Alpha / pre-release
> A German censored version will be available
> SDK will be available just after release
> Armour / Armour penetration will be part of the game
> Scripted parachute deployment will feature for infantry part of the allies
> Depending on popularity of initial release further expansions / theatres may follow (little hint/surprise at the end of the vid)
Re:PostScriptum-AstandaloneWW2game
Posted: Mon Mar 19, 2018 12:07 am
by Bowie
I don't like their plans for the DLC "new kits" it could become a pay to win kinda thing. I understand DLC to make more money off us but new kits doesn't feel right and it will create the haves and have nots. Surely they could come up with something better than extra kits. I'm really interested in the gameplay but that sucks a little bit imo.
Bowie
Re:PostScriptum-AstandaloneWW2game
Posted: Mon Mar 19, 2018 12:49 am
by Buckles
Bowie wrote: ↑Mon Mar 19, 2018 12:07 am
I don't like their plans for the DLC "new kits" it could become a pay to win kinda thing. I understand DLC to make more money off us but new kits doesn't feel right and it will create the haves and have nots. Surely they could come up with something better than extra kits.
It's not a 'pay to win' scenario, there are no special items / skills / bullets / armour etc. to 'buy' or 'unlock' to give you an advantage over others in the game.
He was talking about possible future 'expansion' packs, for example other theatres / campaigns. It's more about letting you still been able to play without buying, almost like a 'try before you buy'. You'll be able to join servers with those expansions but only be able to play with limited kits / roles unless you buy the full expansion. Something similar to Arma.
Bowie wrote: ↑Mon Mar 19, 2018 12:07 amI'm really interested in the gameplay but that sucks a little bit imo.
Blog entry on recent US faction reveal confirming that when released, including another 3 map, it will be a free addition on top the already confirmed 5 maps (around Arnhem), UK and German units.
Re:PostScriptum-AstandaloneWW2game
Posted: Sun Apr 01, 2018 6:21 pm
by Buckles
BreizhoO - Today at 7:17 PM
@everyone We would like to share a new registration form to become a part of our official network of server communities. If you are interested in becoming a part of this, please fill out our application form and we will be in contact if accepted.
sweet, Babz, let me know when you get our keys, wont say no to a free game
Re:PostScriptum-AstandaloneWW2game
Posted: Sun Apr 15, 2018 6:02 pm
by Buckles
Some of the latest footage from the most recent playtest
Re:PostScriptum-AstandaloneWW2game
Posted: Tue Apr 17, 2018 5:07 pm
by Cyborg
can't wait to get my free key for this game, good job i didn't pre order this
Re:PostScriptum-AstandaloneWW2game
Posted: Fri Apr 20, 2018 9:19 am
by Buckles
Pre-Order available today (keep your eye on Steam!)
Standard Edition: 30$ USD
– Post Scriptum: The Bloody Seventh
– Access to pre-release weekend testing in May
– 82nd & 101st US Airborne later this year
Deluxe Edition: 45$ USD
– Post Scriptum: The Bloody Seventh
– Access to pre-release weekend testing in May
– 82nd & 101st US Airborne later this year
– Digital Artbook + Original Soundtrack
Supporter Edition: 60$ USD
– Post Scriptum: The Bloody Seventh
– Access to pre-release weekend testing in May
– 82nd & 101st US Airborne later this year
– Digital Artbook + Original Soundtrack
– Early Access to US Airborne faction
We will add later some upgrade package so you can go from Standard to Deluxe or Supporter. All Squad backers are getting a free Standard Edition.