Rusty In Places • Post Scriptum - A standalone WW2 game - Page 6
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Re: Post Scriptum - A standalone WW2 game

Posted: Mon Jan 29, 2018 1:00 am
by DogBite







Re: Post Scriptum - A standalone WW2 game

Posted: Mon Jan 29, 2018 5:59 am
by Unspire
Can confirm that the hype for this game is real on my side.

Re: Post Scriptum - A standalone WW2 game

Posted: Mon Jan 29, 2018 1:36 pm
by Buckles

Re: Post Scriptum - A standalone WW2 game

Posted: Mon Jan 29, 2018 1:37 pm
by Buckles

Re: Post Scriptum - A standalone WW2 game

Posted: Tue Jan 30, 2018 1:50 pm
by DogBite

Re: Post Scriptum - A standalone WW2 game

Posted: Tue Mar 13, 2018 10:33 am
by Buckles
MG 42 with bipod.... :scared-shocked:


Re: Post Scriptum - A standalone WW2 game

Posted: Sun Mar 18, 2018 7:01 pm
by Buckles
Link to latest 'Tea Time with the Devs':

https://www.facebook.com/PostScriptumGa ... o_explicit


Some of the points I noted:
> Squad A10 animations are been implemented currently - bipods, vaulting etc some short video showing this are included in the video.
> New 3D mapped uniforms are been implemented - shown in short videos
> Price - will be around $30
> Release - still Spring 2018 - although they're aiming for April pre-order (tbc) with access to weekend testing for those who pre-order prior to full release.
> Arnhem map will added post Alpha / pre-release
> A German censored version will be available
> SDK will be available just after release
> Armour / Armour penetration will be part of the game
> Scripted parachute deployment will feature for infantry part of the allies
> Depending on popularity of initial release further expansions / theatres may follow (little hint/surprise at the end of the vid)

:thumbup:

Re: Post Scriptum - A standalone WW2 game

Posted: Mon Mar 19, 2018 12:07 am
by Bowie
I don't like their plans for the DLC "new kits" it could become a pay to win kinda thing. I understand DLC to make more money off us but new kits doesn't feel right and it will create the haves and have nots. Surely they could come up with something better than extra kits. I'm really interested in the gameplay but that sucks a little bit imo.

Bowie

Re: Post Scriptum - A standalone WW2 game

Posted: Mon Mar 19, 2018 12:49 am
by Buckles
Bowie wrote: Mon Mar 19, 2018 12:07 am I don't like their plans for the DLC "new kits" it could become a pay to win kinda thing. I understand DLC to make more money off us but new kits doesn't feel right and it will create the haves and have nots. Surely they could come up with something better than extra kits.

It's not a 'pay to win' scenario, there are no special items / skills / bullets / armour etc. to 'buy' or 'unlock' to give you an advantage over others in the game.

He was talking about possible future 'expansion' packs, for example other theatres / campaigns. It's more about letting you still been able to play without buying, almost like a 'try before you buy'. You'll be able to join servers with those expansions but only be able to play with limited kits / roles unless you buy the full expansion. Something similar to Arma.

Bowie wrote: Mon Mar 19, 2018 12:07 amI'm really interested in the gameplay but that sucks a little bit imo.

Bowie
Not sure what you mean by it sucks? How so?

Re: Post Scriptum - A standalone WW2 game

Posted: Wed Mar 21, 2018 9:23 am
by Buckles

Re: Post Scriptum - A standalone WW2 game

Posted: Wed Mar 21, 2018 4:09 pm
by Buckles
http://postscriptumgame.com/us-airborne ... explained/

Blog entry on recent US faction reveal confirming that when released, including another 3 map, it will be a free addition on top the already confirmed 5 maps (around Arnhem), UK and German units. :thumbup:

Re: Post Scriptum - A standalone WW2 game

Posted: Sun Apr 01, 2018 6:21 pm
by Buckles
BreizhoO - Today at 7:17 PM
@everyone We would like to share a new registration form to become a part of our official network of server communities. If you are interested in becoming a part of this, please fill out our application form and we will be in contact if accepted.

https://goo.gl/forms/KJlBj4hRhOBuDaaq1

Are we in a position to complete and arrange for this?

Re: Post Scriptum - A standalone WW2 game

Posted: Sun Apr 01, 2018 7:31 pm
by BearBison
In hand

Re: Post Scriptum - A standalone WW2 game

Posted: Sun Apr 01, 2018 7:55 pm
by Buckles
:thumbup:

Re: Post Scriptum - A standalone WW2 game

Posted: Mon Apr 09, 2018 8:52 pm
by Buckles

Re: Post Scriptum - A standalone WW2 game

Posted: Mon Apr 09, 2018 9:02 pm
by MentalTM
http://joinsquad.com/readArticle?articleId=275

sweet, Babz, let me know when you get our keys, wont say no to a free game :-)

Re: Post Scriptum - A standalone WW2 game

Posted: Sun Apr 15, 2018 6:02 pm
by Buckles
Some of the latest footage from the most recent playtest :thumbup:


Re: Post Scriptum - A standalone WW2 game

Posted: Tue Apr 17, 2018 5:07 pm
by Cyborg
can't wait to get my free key for this game, good job i didn't pre order this

Re: Post Scriptum - A standalone WW2 game

Posted: Fri Apr 20, 2018 9:19 am
by Buckles
Pre-Order available today (keep your eye on Steam!)

Standard Edition: 30$ USD
– Post Scriptum: The Bloody Seventh
– Access to pre-release weekend testing in May
– 82nd & 101st US Airborne later this year

Deluxe Edition: 45$ USD
– Post Scriptum: The Bloody Seventh
– Access to pre-release weekend testing in May
– 82nd & 101st US Airborne later this year
– Digital Artbook + Original Soundtrack

Supporter Edition: 60$ USD
– Post Scriptum: The Bloody Seventh
– Access to pre-release weekend testing in May
– 82nd & 101st US Airborne later this year
– Digital Artbook + Original Soundtrack
– Early Access to US Airborne faction

We will add later some upgrade package so you can go from Standard to Deluxe or Supporter. All Squad backers are getting a free Standard Edition.

Re: Post Scriptum - A standalone WW2 game

Posted: Fri Apr 20, 2018 5:14 pm
by Gonoreya [SLO]
Pre-purchase wen't live