Rusty In Places • Changing Map/ Layers
Page 1 of 1

Changing Map/ Layers

Posted: Sat Feb 27, 2021 9:31 pm
by Lennox
I know there are alot of bugs/ performance issues on new maps or bugs with factions, are rip changing the rotation at any point, i think i speak for alot of regulars that the current rotation is horrendous especialy talil outskirts with 6 helis, just wanted to know if anything is happenning soon its making me not want to play the game its boring

Re: Changing Map/ Layers

Posted: Sat Feb 27, 2021 10:59 pm
by VoidProxy
There's a few bugs in the current CAF layers (like, most of them...). This is being sorted :)

Re: Changing Map/ Layers

Posted: Sun Feb 28, 2021 6:22 am
by Piano_Fights
V2. The bugs update. Creating a rotation is difficult and takes time. Creating one while having a lot of bugs in yhe game is even harder. The rotation chief is working on it :)

Re: Changing Map/ Layers

Posted: Sun Feb 28, 2021 7:32 am
by BearBison
The rotation has been changed twice since v2, but as there are so many bugs they don't work correctly. The biggest bug for rotation is that it skips CAF layers.

Glad I don't do the rotation anymore as a nightmare.

Re: Changing Map/ Layers

Posted: Sun Feb 28, 2021 8:42 am
by CaZ
I think yesterday was also the first time we ever played that specific layer with 6 helis on each team.

I thought it was great and refreshing. Nothing wrong with trying out new layers for a change.

Re: Changing Map/ Layers

Posted: Sun Feb 28, 2021 10:43 am
by Plan B
I really hope the 6 tank Logar is in the rotation, I really wanna see that play. Whacky layers are good, not every round needs to be sweaty AAS rushes

Re: Changing Map/ Layers

Posted: Sun Feb 28, 2021 12:09 pm
by DogBite
Plan B wrote: Sun Feb 28, 2021 10:43 am I really hope the 6 tank Logar is in the rotation, I really wanna see that play. Whacky layers are good, not every round needs to be sweaty AAS rushes
It's in the rotation. Just have to wait for a fix for the CAF layers not loading in.